Random Trap
A monster's lair will more than likely have at least one snare. Roll for Random Traps table.
A 6 foot spear shoots out from its nearby hiding place. Effect: You take 8 CP.
Sinister vines drape down from above. Effect: A collection of poisonous eggs fall out of your mouth and hatch into demons.
A sudden explosion disrupts the environment and causes you trouble. Effect: Causes 10 CP
A dart shoots out from its nearby hiding place. Effect: You cannot move for 1 hour.
A sinister substance creeps through the very air around you. Effect: The part of you that interacted with the trap turns to stone for 6 hours.
A smooth plate hidden on the floor. It is easy to spot and triggered when someone steps on it. Effect: You are terrified for 6 minutes.
Living vines crawl out from cracks in the walls or ground. Effect: Phaegus Zombies rise out of the ground around you and attack.
Strange markings adorn the environment or an object. They glow charcoal. Effect: You are frightened for 1 minute.
The door in front of you goes up in a rapid blaze. Sometimes a simple doorway can cause trouble. Effect: You take 6 CP.
Sticky, icky webs fill the space around you. Effect: A shadow version of you appears and attacks you.
Banishing doorway: Sometimes a simple doorway can cause trouble. Effect: Banishes you to another place far away.
A damaging substance sprays out and covers you. Effect: You take 6 CP.
Chains made of blackened steel. Effect: You take 8 CP.
A monster that can take any shape to deceive you. Effect: You phase through the floor or nearest wall and end up in a new place.
An arrow shoots out from its nearby hiding place. Effect: You turn into a rat for 5 minutes.
A sharp metal needle loaded on a spring. It's triggered by interacting with an object. Effect: An unnatural calm comes over you for 6 hours. You find it hard to attack anyone or anything.
A thin but durable rope is pulled tight around you. Effect: You take 8 CP.
A statue of a knight, triggered when touched. Effect: mold starts to appear on your toes. Within 3 days it will overtake and kill you unless you find a cure.
Screaming doorway: Sometimes a simple doorway can cause trouble. Effect: You take 6 CP, damage so painful it causes you to scream uncontrollably. This may alert nearby monsters.
A statue of a warrior. You are struck by lightning and take 13 CP.