Finally (but not really)



Maps

Experienced RPG players will have noticed a lack of maps in this game. The modern-day world is filled with GPS and a variety of ways of getting around. That's true. GPS will help you get around when traveling, but it's deficient in floorplans. Yes, there are online sources for finding floorplans and players can always go downtown and pay for the floorplans of a public building. In which case the GM will need to either provide a floorplan or give an excuse as to why they can't have it. Point is, don't rely on maps. No, they are not prohibited, but isn't it more fun that the players enter a building not knowing its layout?


Other Deficiencies

Coming from other TTRPGs you may find some aspects of this game deficient. In some ways that is true. There are no tables for equipment, weapons, transportation, treasures, or simple basic needs. However, it isn't so difficult to provide a player certain items and services through roleplay off the top of your head. This is probably something you are accustomed with already. How many times has a player requested something not in the book? Happens all the time, and you figure out a way to make it happen. So apply that same skill here. And if you're a new GM you'll soon find out that much of your job is just making it up as you go. There's nothing wrong with it. 


Coping With a Difficult Player 

It is inevitable that at some point a player is going to either act out of frustration or try to get one over on you. Ex: The rules are vague at best about what a player can use in their arsenal. They may find themselves suddenly in need of a surface to air missile launcher and blurt out, "But my surface to air missile launcher causes way more injury than a sword!" 

It's going to be up to the GM whether or not they will allow such clever subterfuge. If so, they will need to figure out how that works in-game. There will always be players who want to destroy everything in sight. One way of dealing with this is rationalizing the practicality. Can they carry that weapon around and fight all the previous monsters they did before they claimed to have been carrying it around all this time? It's one thing to award a player for clever thinking, it's another to be walked all over. Saying "no" is perfectly admissible.


Popular posts from this blog

City Encounter

Palace of the Amazon Queen -- A1

Game Mechanics (AKA the Rules)