Before finally meeting the monster face to face, roll on the Random Puzzles table. This will slow the players down and force them to work together as a team. Be advised, sometimes players can get lost in either the complexity or the simplicity of a puzzle. If your players linger here too long and it looks like they won't solve the puzzle, have them make an Intellect check and then offer them the solution without actually giving it away. A room with the doors closing on either end. The door on the far side, towards their destination, has a panel with a button and a display. The display has a timer for 30 seconds, and everytime the button is pressed, the timer resets and two monsters fall from the ceiling to attack. When the timer hits zero, the doors open. The party enters a room with a stone wall and a locked door. The wall has a riddle engraved in it: 'The key is found within your head, use the key to paint me red, be aware of what you spurn, for what you give shall be ret...